Mysterious Portal by Gregory Smith

Mysterious Portal by Gregory Smith

Created as a judge entry for the Weekly CG Challenge. I wanted to push myself to create a realistic environment using as much 3D as possible, and the final image uses only a few photographic elements, mainly in the background. The trees were created with the Grove addon; the grass with the Grass Essentials, and some foreground elements (Mainly the rocks) are Quixel Megascans. The polygon count is a heathy 22,600,000 verts (without particle systems), but since I rendered and worked in layers the performance wasn’t too bad.

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Camera View

Camera View

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