Tutorial: Getting Started with Caustics in Corona Renderer for 3ds Max

Tutorial: Getting Started with Caustics in Corona Renderer for 3ds Max



Learn how to get started with the new Fast Caustics Solver, introduced in Corona Renderer 4! 00:00 – Introduction
00:55 – What are caustics, in reality?
01:35 – Some real world examples
01:53 – Setting up the ideal scene for caustics
02:32 – Enabling the Caustics Solver for reflective caustics
03:04 – Enabling refractive caustics (done per material)
03:18 – Enabling dispersion
03:54 – Optimizing for performance (enabling caustics only for certain lights)
04:36 – Optimizing for performance (disabling caustics from the environment lighting)
05:33 – Controlling caustics in post (the Caustics render element, and the "Only in caustics element" checkbox)
06:09 – Caustics in animations (works correctly with motion blur)
06:38 – Remember to use references from the real world to guide expectations For up-to-date known limitations, see:
https://coronarenderer.freshdesk.com/support/solutions/articles/12000056738-how-to-render-caustics-with-the-new-caustics-solver- (Since this is a tutorial and not a demo, to keep everything short and accessible several sections are run at an accelerated speed and are not intended to represent actual render times and speed)

visit Corona’s Youtube to view more

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