TUTORIAL: Volumetrics and SSS in Corona Renderer for 3ds Max, Part 4: The Corona Volume Grid

TUTORIAL: Volumetrics and SSS in Corona Renderer for 3ds Max, Part 4: The Corona Volume Grid



In Part 4, we take a look at the Corona Volume Grid, which lets you load OpenVDB files and is often used for simulations of smoke, fire, etc. 00:16 – Introduction to the Corona Volume Grid (ideal for smoke and fire)
00:53 – Our test "fireball" object
01:03 – The Corona Volume Grid parameters, introduction
01:34 – The Corona Volume Grid parameters, Shading parameters
01:46 – The Corona Volume Grid parameters, Shading parameters, how Channels work
02:12 – The Corona Volume Grid parameters, Shading parameters, Absorption
03:21 – The Corona Volume Grid parameters, Shading parameters, Scattering
04:47 – The Corona Volume Grid parameters, Shading parameters, Emission
05:38 – The Corona Volume Grid parameters, Shading parameters, Emission Mode settings
06:36 – The Corona Volume Grid parameters, Shading parameters, Emission Tint
06:51 – The Corona Volume Grid parameters, Shading parameters, Emission Scale and Temp. scale
08:26 – The Corona Volume Grid parameters, Shading parameters, Emission (and other properties) Channel color mapping
10:15 – Ending Corona Volume Grid helpdesk article: http://bit.ly/coronavolumegrid Watch part 3 here: https://youtu.be/GJc4c8lt1Gg
Watch part 5 here: https://youtu.be/no0CVtlGF8E

visit Corona’s Youtube to view more

Leave a Reply

Privacy

We value your privacy

We and our partners use technology such as cookies on our site to personalise content and ads, provide social media features, and analyse our traffic. Click below to consent to the use of this technology across the web.

Skip to toolbar