World Builders Artist (Contract) – Neal Analytics – Redmond, WA

World Builders Artist (Contract) – Redmond, WA – Indeed.com

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Neal Analytics

Read what people are saying about working here.

We are looking for a 3D Artist to help develop new experiences in the game universe.

Responsibilities:

  • Create top-quality character-related models and textures.
  • Work closely with Character Art Lead and Character artists to create believable Sci-fi armors

Required Qualifications and Skills

  • 3+ years of character art experience

Preferred Qualifications and Skills

  • Self-motivation, good communication skills, and a great team-player attitude
  • Solid foundation in human anatomy and mechanical principles
  • Ability to create believable Sci-Fi Armors
  • Creative vision to take a character to completion from either a detailed or simple concept image
  • Great understanding of next generation asset creation pipelines and tools
  • Expert knowledge of Maya or any core 3d modeling package
  • Expert knowledge of Zbrush
  • Expert knowledge of Substance Painter or any core texture painting package
  • Exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Great eye for light, shade, color, and detail in creating texture maps
  • Able to effectively collaborate with Tech-Art and Animation departments

Pluses

  • Experience creating clothes in Marvelous Designer
  • Experience working on FPS or sci-fi games
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